Armanno {PM} Godfather
Posts : 78 Join date : 2009-05-28 Age : 41 Location : Miami
| Subject: Chain of Command Thu May 28, 2009 10:06 pm | |
| -Godfather - Head leader and founder of the crew. He makes all final decisions within the family.
-Boss - The Boss manages the family and makes important decision when the Godfather is not around. The Boss over sees that the Under Boss is relaying all information to the CAPO's and that he or she are supervising the CAPO's during there meetings with there crew members.
-Under Boss - The UnderBoss is next in command when the Godfather or the Boss are not around. The UnderBoss handles all war aspects of the game. The Under Boss speaks and handles all the CAPOS with there issues. The Under Boss stays quiet during the CAPO's meetings with there crew but points out in private chat to CAPO's the key points if any are forgotten.
-Consigliere - Manages our allies and makes new alliances. Is in charge of taging on our allies wall on a daily basis to demonstrate loyalty on behalf of the crew. The Consigliere will keep intel on our allies as to whom there at war with and make sure that is not an ally of ours already, if so then we will remain neutral. The Consigliere will provide adds or links of our allies for the family to add. The Consigliere is a war counselor for the Godfather, Boss and UnderBoss, he or she will gather intel on our rivals and exploit there weaknesses. The Consigliere is the head in recruitment for the family with that said the Consig will make sure that the CAPO's, Enforcers and Public Relations are recruiting daily as they are suppose to.
Note: only the Godfather, Bosses or Under Bosses can call a stand down or a truce with a rival mob in the game. All positions are handed by the Godfather or the Bosses based on a voting decision between the heads of the family.
-Caporegime- The Capos will be in charge of their own division here in Project Mayhem. A division consist of an Enforcer, Public Relations personnel, Death Dealers, Soldiers and Prospects for that particular division. The Capo holds absolute power over their own division and you have to contact them first before you decide to inform a boss of a situation or any issues. The Capos will inform or relay information to the Under Boss of daily activities and or issues.
IF THE PROBLEM NEEDS TO BE ADDRESSED WITH A BOSS THEN THE CAPO WILL CONSULT WITH ONE OF THE BOSSES OF YOUR CURRENT SITUATION.
-ENFORCER- The CAPO's may consider someone for the Enforcer position this position will be the CAPO's assistant for there particular crew. The Enforcer must meet the requirements of an Assassin and posses a total of 2 seperate Myspace accts. This position will be reviewed by the Bosses before given by your CAPO. For more info speak to the CAPO of your crew or division.
-Public Relations- A P.R. will handle all new members questions concerning guidance within the forums and recruitment. All questions a prospective member may have the P.R. will be happy to answer and assist you in anyway possible.
**PROJECT MAYHEM** ELITE TIER -LORD OF DEATH: you must take apprenticeship for 1 month in bounty hunting have collected 100 bounties and maintain your character at a max level of 48 with a bounty of 10 times your level, for example: level 15 X 10= 150 in Billions = 1,500,000,000 The Lord of Death holds rank over the Death Death Dealers, Assassin and Soldiers. If an Enforcer is not present then the Lord of Death assumes command. Must have bank maxed out for your current level and have outside the bank 100 billion. TO APPLY SPEAK WITH ARMANNO.
-DEATH DEALER: Minimum bounty of 1,500, 000, 000 at levels 1 to 30 and 3.5 billion bounty at more than level 31. Levels 100 and over 6.5 billion. Must be able to have your bank maxed and carry outside the bank 40 billion for wars. The Death Dealer is the Juggernaut of the family he or she can kill anything in their way no matter whats the price on the opponents head. Death Dealer is one bad mother F**ker!
ONCE IN ELITE YOUR BOUNTY AND LEVEL INFORMATION WILL BE POSTED ON OUR LEADER BOARD ON FORUMS FOR RECOGNITION.
These positions can cause intimidation to most powerful players and crews in the game. **END OF TIER**
-Assassin - Are the cavalry of the family they show up and cause major damage to the enemy. The requirements for ASSASSIN is the following: Preferably a low level account from level 1 to 30 with a min bounty of 800, 000, 000 to 1,000, 000, 000 in that range. A level 31-50 must be min. of 2.5 billion dollar bounty. Level 100 and over must have a min bounty of 4.5 billion. Must be able to place a min of 10 hits at any given moment on a single target. The bounties have to be at a minimum of 2 bil and over. Must have your bank maxed out for your current level and have 20 billion outside the bank for wars.
For those over level 100 you have to have a min bounty of 3.5 billion and place an enemy on the hitlist 10 times for a min of 2 billion.
-SOLDIER - The soldier is a sign of respect and admiration in the family. Once you have been named a Soldier you are trusted within the family and can be considered a person to depend on when the time calls. The Soldier position is gained by demonstrating loyalty, respect and dedication.
You have to complete basic training! A Soldier will spam, punch, attack, list, badge and spit on the enemy with all means necessary to represent the family without using profanity or personal information.
-PROSPECT - As an Prospect you must complete basic training which provided by YOUR CAPO. In basic training you will learn how to bounty hunt, buy properties and fight in wars.
BASIC TRAINING IS FOR A DURATION OF 2 WEEKS!
This position is the entry level position from which everyone starts from. The Apprentice is for the extreme players looking to demonstrate there strategic skills or for the more mild players that would like to be part of a family but are not that into the game. The Apprentice does the same thing as a Soldier, which is spam, punch, attack, list, badge and spit on the enemy. | |
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